BSEMC Curriculum Effective 1st Sem, AY 2025-2026

BOR Resolution: 09-2025 | CMO: CMO No. 2, series of 2014

General Education Courses
[GE 1] Understanding the Self
[GE 2] Readings in Philippine History
[GE 3] Contemporary World
[GE 4] Mathematics in the Modern World
[GE 5] Purposive Communication
[GE 6] Art Appreciation
[GE 7] Science, Technology and Society
[GE 8] Ethics
General Education Electives
[GE Elect 1] Environmental Science
[GE Elect 2] Gender and Society
[GE Elect 3] People and the Earth’s Ecosystem
[GE Elect 4] Living in the IT Era
[GE Elect ?] Philippine Popular Culture
[GE Elect 8] The Entrepreneurial Mind
[GE Elect 11] Indigenous Creative Crafts
[GE Elect 12] Reading Visual Art
Core Computing Courses
[EMCCom 01] Introduction to Entertainment and Multimedia Computing
[EMCCom 02] Computer Programming 1
[EMCCom 03] Computer Programming 2
[EMCCom 0?] Data Structure and Algorithms
[EMCCom 0?] Information Management
[EMCCom 06] Applications Development and Emerging Technologies
Core Courses
[EMCC01] Free Hand and Digital Drawing
[EMCC02] Introduction to Game Design and Development
[EMCC03] Computer Graphics Programming
[EMCC04] Usability, HCI and User Interface Design
[EMCC05] Principles of 2D Animation
[EMCC06] Audio Design and Sound Engineering
[EMCC07] Scripting Writing and Storyboard Design
[EMCC08] Principles of 3D Animation
[EMCC09] Design and Production Process
Professional Courses
[EMCPro 0?] Advance 2D Animation
[EMCPro 02] Modelling and Rigging
[EMCPro 0?] Image and Video Processing
[EMCPro 04] Image and Video Processing
[EMCPro
Capstone Project
Internship
PE
NSTP